Issa – young woman from the Isles of Kammy. Chosen by Zanufey

Asaph – last of the Dragon Lords and heir to the throne of Drax

Arla – Albino, somewhat wild child in the Temple of Celene

Bokaard – Atalanphian, ship’s captain

Coronos – Keeper of the Orb of Air. Adopted father to Asaph

Daranarta – leader of the elves in the Land of Mists

Duskar – ‘Black Fire’ in old Celenian. Issa’s horse

Ehka – Issa’s raven, messenger of Zanufey

Edarna – a witch and Way Shower for the Lost Ones

Faelsun – a pure dragon; guardian of the Dragon Dream

Fraya – Issa’s adopted mother

Freydel – powerful Master Wizard steeped in knowledge of Prophecy. Orb of Death Keeper.

Jinfrosthardlight dwarf from long ago, finder of the raven talisman

King Ixus – Asaph’s father and a Dragon Rider

Lady ElenyEly” – Lady of the Castle Elune, Issa’s friend

Maeve – Lady Eleny’s maid

Marakon – Half-elf, Feylint Halanoi High Commander

Mr Dubbins – Edarna’s blue cat familiar

Murlonius – The Boatman. An Ancient

Naksu Feyrin – Seer of Myrn, a White One

Queen Pheonis – Asaph’s mother and a Dragon Lord

Rance – tries to save Issa from Keteth, Cirosa’s former lover

Wykiry – Sea Nymphs. The name means “land banished” in the Ancient’s tongue

Yisufalni – an Ancient and Priestess of the Usteralax people


Cusap’anth – Triest’anth’s son and tribe leader

Diarc’ynth – young female huntress

Rhul’ynth – fearsome female warrior

Triest‘anth – old wizard karalanth


Uncharted Land’s southern tribe who take in Marakon

Jarlain Gulanka tribeswoman, an Elder in training

Shufenleader of the hunt

Tarn – half brother to Jarlain, befriends Marakon


Uncharted Land’s northern tribe where Asaph grew up

Gharupoha – oldest shaman of the Kuapoh

Jommen – friend of Asaph and goblin hunter; the Fearsome Four

Kahly – friend of Asaph and goblin hunter; the Fearsome Four

Tillin – friend of Asaph and goblin hunter; the Fearsome Four


Daluni – those who can converse with animals

Karshur – Powerful elf wizard. Creator of the dagger Karshur

Lost One – a lost spirit that searches for but cannot find the light

Forsaken – an angry rage-filled spirit that shuns the light

Feylint Halanoi – Fighters of the Free World. The name of the combined resistance forces fighting

against the Maphraxies. Named in the forgotten language of the Ancients meaning: “Freedom or Death”

Qurenn the Courageous – warrior who slew Slevina

Saurians – lizard people who inhabit the swamplands of Ostasia

Seers – a secretive female order of magic wielders

Slevina the Dragon Queen – pure dragon who slew Qurenn

The Temple – the priestesshood of Maioria who manage the religious aspects of the peoples lives. Headed by one female, the Oracle, and her High Priestess of Celene.

Wizards’ Circle – a male order chosen of the most learned and powerful wizards from each continent of the Known World



Baelthrom – Dark Lord. An immortal demi-god spewed forth from the Dark Rift. Leader of the Maphraxies

Cirosa – High Priestess of Celene, next in line to the Oracle

Hameka – Maphraxie’s Commander in Chief

KilkarnBaelthrom’s closest dark dwarf

Vornus – Draxian once loyal to the King and Queen of Drax

Death Hounds – massive dog-like Maphraxie beings

Dread Dragons – once Dragon Lords now split into two immortal, twice as powerful, beings: Dread Dragon and Dromoorai

Dromoorai – Maphraxian High Commanders and Dread Dragon Riders

Empty Ones – formless energy or ‘spirits’ that can inhabit and feed off any physical living being and turn them into any form of Life Seeker

Foltoy – giant black cat-like creatures that can walk on two legs or four.

Life Seekers – all Maphraxies are also called Life Seekers because their nature is to seek out life and destroy it

Sirin Derenax – The Black Drink – means “Oblivion of Souls” in Elvish


DereeverQueen of harpies

Greater Demons from beneath The Murk. Far more evil than Lesser Demons; Incubi – male shape-shifting greater demons, Succubi – female shape-shifting greater demons

Lesser Demonsfrom The Murk. Of the dark and rarely assist the light; Grazen – loyal to Karhlusus. Shadow – against Karhlusus

Harpy – ‘bird-women’ in league with Baelthrom

Histanatarns – vicious ‘fish-people’ from the island nation Histanatarn

Karhlusus – evil half-human, half-demon wizard

Keteth – a powerful wizard, creator of the Shadowlands

King Kull – Demon Lord, possessor of Karhlusus


Blue seaweed – rich in iron and found in brackish waters

Dagono tree – thin strips of bark woven to form hard armour for the Kuapoh. Also used to make long rope that never breaks

Deven Star Rootused to heal wounds and lighten the body

Hessel leaf – musty smelling herb found by the coast; curer of seasickness

Kocha tree – huge tree of The Uncharted Lands with large heavy bunches of edible brown kocha nuts

Feniserry CakeKaralanthian Mountain Berry Cake

Fire wine – very strong Kuapoh wine made from the fire grape

Lintel weed – used in pipes and smoked by some for relaxation and calming of the mind; Purple lintel – the most expensive lintel, White lintel – the mildest lintel

Mavy’s kelp – nutritious seaweed mostly found in rocks pools

Purple Nettle – used to make a strong bitter tea. Very good for hangovers

Saran Poisondeadly poison from Venosia often used on weapons

Tallan tree – medium sized tree of The Uncharted Lands with large fleshy pink fruits


Chukatan – large, luminous yellow and indigo coloured fruit-eating bird of The Uncharted Lands – a good luck omen

Frayon leopardlarge black leopard with gold striped legs. Inhabits the vast forests of Frayon

Island panther – small feline mammal found on Frayon and her surrounding islands. Slightly larger than a domestic cat with leopard spotted or black fur


Abha Fey [Sea] – the “Shining Sea”, in the old Frayonesse tongue. Was the Lost Sea and domain of Keteth’s Shadowlands

Aralanastias – the Ancients mythical Land of Peace and Plenty. Over time translated into the elven Land of Mists

Atalanph – desert kingdom to the south. Inhabited by dark-skinned blue-eyed humans. Sopho Morlin is the capital

Davono – kingdom in southeast Frayon. Mainly inhabited by dark-haired humans and many dwarven and elven refugees

Drax – the ‘Dragon Kingdom’. Once inhabited by Pure Dragons and Draxians; tall, fair/red-haired humans with a mix of Dragon blood

Fariant Fey – the Warm Flowing Torrent in old Frayonesse. Warm ocean current flowing from the south and through the Isles of Kammy

Frayon – human and Feylint Halanoi stronghold. Largest kingdom of the Known World

Histanatarn – inhabited by evil warrior ‘fish-people’

Intolana – Once the elven homeland. Taken and destroyed by Baelthrom many moons ago

Isles of Kammy – home of Issa (Little Kammy)

Isles of Tirry – homeland of the Seers of Myrn (Myrn is the name of the main island and the capital)

Lans Himay – kingdom in north-eastern Frayon. Inhabited by humans and refugees from all over the Known World

Maphrax – once Tusarza, now the stronghold of Baelthrom

Munland – Once a half dwarven, half human kingdom – now destroyed and dominated by Maphraxies

Murk, The – the Demon Underworld just beneath the planes of Maioria

Ostasia – homeland of the Saurians and Harpies. Destroyed and dominated by Baelthrom

Shadowlands – a Shadow Realm dominated by Keteth and filled with ghosts and wraiths (Lost Ones and Forsaken trapped by Keteth.

Tusarza – once a beautiful land owned by all races and none. Destroyed by the Maphraxies and now a wasteland. Baelthrom’s stronghold

The Uncharted Lands – unexplored lands far to the west of the Known World

Unafaythe sunken land between Frayon and the Uncharted Lands. Keteth’s entrance to the Shadowlands. Previously King Marakazian’s kingdom and place of The Valley of Death

Venosia – southern dwarven homeland now dominated by Baelthrom and dark dwarves. Tarvalastone was once the capital for the dwarves of light.

Kingdom of Fire – exists to the south beyond the Known World

Kingdom of Ice – exists to the north beyond the Known World

Ocean Kingdom – exists to the east beyond the Known World. Between the Known World and Ocean Kingdom there once existed several large islands where the Ancients lived. Destroyed by Baelthrom and sunk beneath the waves eons ago


Doon – The Forest God; a white medium sized moon

Feygriene – The Sun Goddess; the sun

Woetala – The Forest Goddess; small and pale orange moon

Zanufey – The Night Goddess; the ancient and huge indigo coloured moon

The Source of All – Loving omnipotent source of all creation. Called the Great Mother and/or Great Father and most commonly the One Source


Maio = Sacred – pronounced ‘May’ followed by a very short ‘O’ like the ‘O’ in ‘Orange’ and ‘Ostentatious’

Ria = Earth or home as in home planet. Pronounced ‘Reeah’ as in the ‘rea’ in ‘area’

Maioria = thusly means “Sacred Earth”

Artheria = daughter; Arto = son

Words ending in ‘n’ (Maion) are possessive and mean: My / Mine

Maion’artheria – “My sacred daughter”; Maion’arto – “My sacred son”

A = I / me

A’farionliterally “I walk death” – I walk [in] death

A’nkahrin malfea dun = I command the elements


Orb of Air – belongs to the Dragon Lords

Orb of Death – belongs to the Humans

Orb of Earth – belongs to the Elves

Orb of Fire – belongs to the Dwarves

Orb of Life – belongs to the Ancients

Orb of Water – belongs to the Wykiry

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